Bloober Team commits to keeping physical game discs alive
The studio behind the Silent Hill 2 remake believes physical copies are essential for fostering an emotional connection between developers and players.

In an era of digital distribution, where gaming giants are increasingly abandoning physical media, the developer behind the Silent Hill 2 remake, Bloober Team, is taking a different stance. CEO Piotr Babieno has stated that the company will strive to keep its products available on physical discs for as long as possible.
Technological limits and human experience
According to Babieno, the growth of visual and audio quality in modern gaming has reached a plateau. While technical graphical improvements are still possible, they do not always equate to a deeper gaming experience. The studio notes that the majority of players still use hardware that is five to seven years old, which does not diminish their interest in high-quality content.
In the age of artificial intelligence, where visual and audio production is becoming automated, Babieno places special importance on the physical elements of a game. He believes that holding a game in one's hands is just as significant as the visual and auditory experience. This philosophy is reflected in the new project from the studio's subsidiary, Broken Mirror Games—a 2.5D horror title titled Onyx: The Dark Group, which aims to bring the feeling of "fear back into your hands."
Emotional connection with collectors
Although Babieno acknowledges the financial advantages and convenience of digital distribution, he maintains that physical copies create an emotional bridge between the studio and its fans. For collectors, a disc is more than just a data carrier; it is an object that establishes a lasting bond between the player and the developer.
Broken Mirror CEO Tymon Smektala shares this sentiment. He notes that for him, gaming is inseparable from physical collections, and the studio intends to support this format as long as major platform holders permit it.
Future challenges
The situation is becoming increasingly difficult as Sony has reportedly announced plans to phase out support for PlayStation discs by 2028. For Bloober Team, this presents a significant challenge. It remains uncertain whether upcoming projects will be released before the end of the physical media era.
Despite prevailing industry trends, this commitment is significant for gamers who continue to prioritise collector’s editions and physical ownership. Bloober Team’s decision serves as a clear example that nostalgia and tradition still hold a place in the gaming industry.