007 First Light Composers on Crafting the Game's New Sound

The world of James Bond boasts one of the most distinguished musical legacies in cinematic history. With the release of the new video game 007 First Light, attention has turned to its soundtrack, crafted by composers Joe Henson and Alexis Smith. Their primary challenge was to maintain the franchise's classic sound while bringing it into alignment with modern standards.
A New Perspective on Musical Heritage
The composers stated that their goal was not to radically alter Bond's musical identity. Instead, they aimed to give the franchise a "gentle nudge" toward the contemporary. Henson noted that they had access to a vast catalogue, which included not only the films but also Ian Fleming's original novels. Alexis Smith admitted that re-reading the books served as a primary source of inspiration during the creative process.
Interestingly, the authors deliberately avoided over-analysing the music from previous Bond games. They wanted to maintain their own vision and avoid external influence. Instead, they focused on the official film soundtracks to analyse how legendary composers such as John Barry, Éric Serra, Michael Kamen, and Hans Zimmer approached the material.
Confidence Through Diversity
According to Smith, the fact that Bond's music has evolved and moved in various directions over the years provided them with greater freedom. This diversity meant the composers were not afraid to experiment. To them, the musical world of Bond is not a static artefact, but a living organism capable of adaptation.
The quality of the 007 First Light soundtrack has already been recognised by the industry. The work has been nominated in the "Best Original Video Game Score" category at the Ivors Composer Awards, with the ceremony set to take place in London on 17 November 2026. This recognition highlights that Henson and Smith successfully balanced nostalgic sound with modern audio technology.
For gamers who grew up with the classic Agent 007 films, this approach to the soundtrack will be particularly compelling. The musical score does not merely serve as background noise; it is an integral part of the storytelling that fully immerses the player in the atmosphere of the Bond universe.